A much anticipated sequel, and a great let down for me...
Pros: For people who like gritty graphics and gross scenery its got a lot to offer.
Cons: Shady control scheme, no visual reward for assassinations. Why not just fist fight every bad-guy.
The bottom line: I would recommend you spend your money elsewhere. This is bland at its best, and only a rabid Manhunt fan would enjoy it and probably not for long.
Full review
I had a reservation on this game for months. Waited patiently for it despite it being pushed back due to the ESRB fiasco mostly because of the original controversial rating of "Adult Only". Finally, when it did see release I couldn't wait to play it. I shut the lights off in the room, cranked the volume up, and settled in for some good old fashioned sneaking and killing.
Then I started to play the game...
The control scheme is a little tedious when it comes to actually performing the assassinations. It felt more like I was directing air traffic, or cheer-leading than killing someone. Even this small detail cheapened the entire experience for me. Not to mention the fact that due to the strict limitations of the ESRB board, the assassination cinemas are now reduced to distorted black and white blotches on the screen where nothing substantial can be derived from the quick flashes of static stricken movement. When performing the execution you are presented with a flat black screen where you really rely on the audio clues and quick flashes of visual direction to perform the routine that make up the execution. Oh, and be mindful of your nun chuck hand because the slightest tilt of it while you are trying to fight or run around will cause the character to do a stupid lean towards the direction your hand is tilted, as if to look around something even when you are standing in a vast open space. This causes the character to stop walking/running, fighting or doing anything else useful.
Despite my problems with the game play, the graphics are fairly decent for a system with little to offer in the high-def department. The environments are dirty and fit the stages pretty well though not as strongly as in the first Manhunt and the character models do nothing special for me. It seems they really haven't improved much since the original Manhunt game 4 years ago which is kind of sad since the Wii is the most technologically advanced platform that this title has seen release on.
The story-line of the game seemed to go somewhere but nowhere near tantalizing enough for me to want to actually play through the entire game to see. You start off escaping from a mental asylum with a mess of inmates running amok, killing the staff in the background areas of the stage and from there you leave your cell to have poop and urine thrown at you from your neighbors...
You play as Daniel Lamb, a scientist that had worked on a top-secret project and then is stricken with amnesia and locked away in the Dixmore Asylum for the Criminally Insane. As you make your way from the asylum to his house, you get little glimpses of back story regarding some kind of drug he created that helps him recover from his amnesia temporarily. While the novelty will hook you momentarily, the plot is fairly predictable and doesn't offer much that hasn't been done before and seems cliched. One of the larger twists in the plot can be deduced pretty early on in the game.
I ended up giving it a solid 6 to 10 hours of play time but in the end I took it back to the game store, and traded it in the very next day. Looking back at that decision I do not regret it. I suppose that the charm of the first game in the series really built up a great sequel in my mind's eye, however the reality of the situation is this title seems to dance a very fine waltz on the fault line of mediocrity.