Pros: Great single and multiplayer, huge replay value, and more.
Cons: Enemy AI, Sound
The bottom line: This is one of the greatest FPS's ever, read this to find out why. Then, when you are done with this, read all the other FPS W/O submissions.
Full review
Mr. Rock_On
This W/O, as you may already know is being hosted by my fellow games reviewer
Rock_On. While I have no catchy dialogue describing how exactly he thought this thing up, I do know that this was an excellent idea for a W/O. Truth be told, "The Pav" has been waiting months now for an excuse to write a review on the video game that meant so much to him long ago.
Goldeneye 007 truly proved to be the climax of the "golden age" of gaming for me. So, in the end, his FPS(First Person Shooter) W/O turned out to be a perfect thing for me. But, in order for you get the full fledged details of the worth that I bestowed in the times with this game, I will now give you a summary of what went on in the summer of 1998.(I smell a long background/flashback) Before we do all that, I urge you to go back and read the works of these other fine participants:
ChromeKiller
Search66
CraigEgg
The_Wood
Jeremy1456
Pavona21
Horhay
Paulyoungotti
Darrio
Nscanuck
Background: It's Flashback Time!(long style)
Never before was there a summer with such of meaning than that of 1998. Never again will one 3 month period of my life shine so vivid.
The summer of 1998 marked the end of the "golden age" in my life. For all of you that don't know what exactly a golden age is it's: A common archetype of western literature depicting a near utopian society. The end of the golden age can be directly tied to "loss of innocence" and a new grasp of reality.(Don't you just hate it when people define words that you don't understand with more words in the same category?) Either way, this was the summer directly after 6th grade, the first year of middle school. Many of my fellow students and I spent that entire year trying to find ourselves, trying to fit in, and trying to make a circle of friends. But, it seemed that at the end of that year, it became even more difficult to find something that had remained unchanged.
I was at that age where I yearend for more independence, but I still needed some sort of support system. But, I got nothing of the like. First, it was very different for a kid that had been naturally good at almost everything, to play organized football for the first time and suck at it. Also, in that summer, I took my first trip that I journeyed over 100 miles away from home without my parents. Worst of all, I had a very bad "first death" experience in that same summer.(We won't get into that now) I wanted everything around me to just stay put, but everything was either lagging behind me, or burning my dust. Luckily, one thing did stay the same. Video games. My 3 best friends of the time and I played Bond almost religiously that summer, and that proved to be the just the support that I needed to make it through that tough time.
First off, I must say that I can assure you that this will be the last paragraph of not relevant material in this review. Off that note, I'll describe a little bit about our times spent with good old bond. There were 4 kids total in our circle: Evan, Bryan, Ryan, and "The Pav". There were two reasons that we all stayed together the whole summer with nearly no interruption: 1. We had all came from the same feeder school and lived in the same neighborhood. 2. We all owned Bond, we were all good at Bond, and we all loved Bond. On average, we got together at each other's houses around 5 times a week. We would sit down, grab some food, and play Bond until our fingers became very, very numb. In the end, I was the best Bond gamer, and the first to beat the game. Evan, who was the second best of us all, also went on to beat the game. To my knowledge, neither Ryan nor Bryan ever completed this game. They both got stuck on Aztec.
Storyline: Ohhh Jaammmmeeesss!
I can't really tell you all that much about the storyline other than that it followed the box office hit, "Goldeneye" very well. You, as James Bond, go in a search for Alec Trevelyan, who stabbed you in back earlier in the story. From here, you will travel through dams, streets, dumps(statue), boats, underground temples and the like. Along with your nemesis, Trevelyan, you will also be introduced to your leading lady, Natalyia during the course of the game. You go through 20 total levels(including unlocked ones) and shoot up hundreds of bad guys all by your lonesome using a wide range of both old school, and high tech weaponry and gadgets. So, basically, you play and beat all 20 levels on 00 agent after toiling for hours and hours, unlock new stages and weapons, and head into the great multiplayer mode.
Missions: The Great 20
While I can't name nearly all 20 missions, and I have long since lost this game, I can give you some information on what you do in the missions, and give some detail on some of the cooler ones. In these missions, Bond seems to do everything from jumping off a bridge, to driving a tank en route to taking a plane. One of my personal favorite levels though is the train. You begin in a train hiding behind some boxes, and from here everything begins to run wild. You walk around, and notice dozens of soldiers are also hiding behind boxes. They fire at you, you fire back, and they die. From there, you go through a main hallway of the train and pass suites, bathrooms and the like. Finally, after using your license to kill more than enough times, you find yourself in a room with Trevelyan. But, all of a sudden, he slides down a gate and traps you in a room alone with Natalyia. From there, Trevelyian plans to blow up the entire train to kill you. But, since you're a quick thinker, you pull out your watch laser, and break a floor lock giving you and your woman a safe exit just in time. Another great level is titled "the streets." Here, you as Bond walk around the slums of Russia, endlessly in search of a way out. Luckily, you find a tank, and are able to do loads of damage with it. Here, you can actually get into homes, and kill civilians if you want. You also have control of the tank for long periods of time and can either shoot missiles at soldiers, or just run them over to hear a great "Splat!." While all 20 levels are top notch, these are just two of the most memorable. Play the game, and play the rest!
Multiplayer: Never Before, Never Again
This multiplayer mode is controversially the best multiplayer in mode in an FPS ever. First off, you have various choices regarding the kind of the game that you want to play. You could choose from the regular multiplayer, where you would play with anywhere from 1-3 other friends, and duke it out. You could also engage in the death matches, where every gunshot wound would count as a kill. Or, you could play capture the flag mode, where you had to bring a flag back to your base for a point. Options like that made this mode memorable and ground breaking. From here, you could also choose from one of many game characters, and use basically any weapon that you would see in the single player.(many, many) You also had the choice of where you wanted to play the game. While you couldn't play multiplayer in every course, you could play it in most of them. There were also various cheats that went with this mode. Whether it be playing with the golden gun, DK mode, or paint ball mode, all were great. But, best of all was the addictive nature that this mode featured. I can remember finding all the hiding spots in the complex, just to have an edge over my opponents. I can remember Bryan "Messy" B. throwing hundreds of mines in the main room of the temple. If you have friends, you just won't be able to turn this game off. You have to continually battle to see who is the master of Bond, and once someone seems to be ahead, another person would come back and win one. The time I spent with this multiplayer mode was if nothing else exhilarating. I wouldn't give up beating Evan, Ryan, and Bryan to the ground for anything.
AI: This Seems Strange
The AI in this game can be good, and it can be bad. It becomes good when you're either playing with a human player, or on 00-agent difficulty. On 00 Agent, your opponents can actually be decent shooters, show some form of response to your presence and actually kill you every once and a while. But, if you're on the easy difficulty, everything changes. I can remember hiding away, shooting soldiers in their jewels, or rubles as they're called in Russia.(pun intended? No comment) It just didn't seem real when a bunch of grown men would get hit in their "special area" and not even show any form of movement. You'd shoot them about 3 times, and they would die. Other than that, you'd see nothing from them. On a more logical note, how exactly does all this happen? You are one man, Bond, and you kill around 1000 trained soldiers throughout the course of the game, without injury. Until I played this game, I didn't know that that rich technology companies hired the village idiots to be their guards. Either way, if you buy this game, I would recommend playing either with other humans, or on 00 Agent.
Controls: No Problems Here
For starters, I must say that I was a fan of the N64 controller. I liked the C-stick, I liked the analog, and I like the Z button. As for this game, I liked these controls as well. They were the perfect combination of easy to learn schemes and sensitive reactions. Basically, you only need to know 4 buttons and the analog stick for this game. You move with the analog stick, of course, and you do your actions with the buttons. First of all, you use the A button to bring your gun out. From there, you click the R button to bring up a handy targeting system. Then, you click Z to shoot your gun. Although it will do it automatically, you use the B button to reload your gun. Lastly, the A button will change weapons for you. You see how easy that is? Well, it was pretty nicely done as well. The targeting system works wonderfully both with guns that do zoom, and with guns that don't. The Z trigger also feels very nice, and is very easy to use. Overall, if you sit down with this game for about 10 minutes, you'll have the controls down, easily.
Graphics: Good Then, Not As Good Now
The graphics in this game were pretty stellar for their time. First off, there we're 20 fully animated levels, dozens of characters, and a plethora of guns and gadgets, all on one little cartridge. The levels, for the most part, were scenic and beautiful in the few "happier" levels of the games, and dark and gloomy in the more depressing levels. The lighting in this game was just about right on as well, never too bright, or too dark. Another thing I found nice about this game's visuals is that fact that nearly everything could be affected. You shoot a person, you see blood, you shoot a box, it explodes, you shoot a wall, and you see a hole. The characters were decently animated. They moved around smoothly, and were for the most part circular, but showed no emotion or expressions on their faces whatsoever. But, what did you expect from a game that was released over 4 years ago? The only major problem with the graphics was the fact that all the dead stuff in the game disappeared. You kill a person, he goes into the afterlife very quickly. You'd see him, and then he would just fade away into the abyss. But, it was understandable; this game just couldn't have supported all the dead bodies on the floor and the like, so get over it!
Audio: Mediocrity Wins! For Once
While the sound in this game is mediocre, it pretty much gets the job done. The theme music itself was just what you would expect from any Bond title. It was the Bond Theme Music Of Course. Other than that, each level did have its own sound, although some of them did show striking resemblances to the others. For the most part, there really wasn't any voice support in this game. The characters would stand there with their stupid poker faces on, never moving their lips, and somehow relay info to you. I'm a not a big fan of reading, so I don't really enjoy reading and clicking through all the captions either. The sound effects themselves were pretty well done. Hearing a gunshot, followed a horrible moan is always satisfying,(if you're sick like that) and this game is no exception. The breaking of various things, and the explosions in the game also sound about right. Nothing too mind boggling here, but it seemed to suffice just fine.
Overall: "Top Notch" Game
Overall, this one of, if not the greatest FPS's ever. You get a great single player mode and an even greater multiplayer mode. If you've never played this game, I'd recommend just going out and spending the 20$ Max on this baby. You'll have hours of sheer gaming enjoyment with a copy of this game. On another note, I may just crawl back into my shell for a little while after this. I don't really have any plans to review anything in the coming days, but I'm sure that I'll come back and review something spur of the moment. Remember, read all the other FPS W/O submissions, and go out and enjoy some games.
-Pav, Pav, he's our man, if he can't write a solid review, no one can!(Ego Rises)